On Wed 12 Jan 15:10, Paul Melis wrote:
> Hello Robert,
>
> I noticed (in the messages on the console) that with certain models the
> same texture file is being rescaled more than once, when the file is
> used in multiple statesets.
> So I guess that unique texture files used in a .osg file are also not
> loaded just once, but are read and stored multiple times in memory?
>
> Paul
the same thing is happening to me, if I load a .osg several times
the texture in it is rescaled each time. does it mean it is not
shared?
-- Sébastien Kuntz Virtual Reality Lab @ S.N.C.F French Railways http://cb.nowan.net/blog/ Virtual Reality, 3d, C++ _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/Received on Wed Jan 12 15:15:11 2005
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