texture loaded multiple times (was Re: [osg-users] A Wrong Billboard Tree!!)

From: Sébastien Kuntz <sebastien.kuntz_at_nowan.net>
Date: Wed Jan 12 2005 - 15:15:04 PST

On Wed 12 Jan 15:10, Paul Melis wrote:
> Hello Robert,
>
> I noticed (in the messages on the console) that with certain models the
> same texture file is being rescaled more than once, when the file is
> used in multiple statesets.
> So I guess that unique texture files used in a .osg file are also not
> loaded just once, but are read and stored multiple times in memory?
>
> Paul

the same thing is happening to me, if I load a .osg several times
the texture in it is rescaled each time. does it mean it is not
shared?

-- 
Sébastien Kuntz
Virtual Reality Lab @ S.N.C.F French Railways 
http://cb.nowan.net/blog/ Virtual Reality, 3d, C++
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Received on Wed Jan 12 15:15:11 2005

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