Hi all,
I'm trying to create some billboard trees, but the result in some of them is like
the pic. I've tried to change the bitmap attributes in different width/height ratio
and in some cases (ratio=1.0 or 0.8) it works fine. Obviously it has to do with
the bitmap's dimensions The Image::scaleImage doesn't work, because
gluScaleImage returns "out of memory". Any attempt to manually rescale the
image, by changing the Image::_data failed.
Any suggestions??
Why width and height of bitmaps have to be a power of 2?
Where can I find the proper values of width/height ratio that work??
Thanks,
Spyros.
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